METROLIA
A VR multiplayer cinematic co-op mech dueling game, where 2 players control the 1 mech at the same time.
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Everything was designed, modeled and textured in 3 months.
SCOOT VR
A VR application meant to replicate driving a scooter in real life. We used a cycle pump to duplicate as a scooter handle, and recreated a small part of Gainesville.
I modeled the buildings, and created the environments.
VoteR
Voting is a crucial part of every election.
Made before the US 2020 elections, VoteR is supposed to be a quick explanation of how social distanced voting happens.
I modeled and animated low poly characters in a day.
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This was made during a 38 hour hackathon.
Spacemail
A VR application where the player flies a spaceship to different planets and delivers resources.
I modeled and animated robot arms, and created the lava planet environment.
Virtual Standardized Patient
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A AR/VR application designed to help dentist students work with angry patients. It follows a dialogue tree and teaches students how to communicate with patients.
I led a group of people as Lead 3D artist to completing all tasks. Modeled and animated 2 realistic 3D characters in Maya.
Wizard's Chess
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Multiplayer Chess in VR, using Google's Speech to Text in Unity.
I modeled and textured some of the assets, and programmed unit movement.
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This was made during a 38 hour Hackathon